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Tag Archives: google glass

Technology Doesn’t Cause Change

If you’ve read nearly any technology news site or blog in the last 15 years, you’ve probably encountered articles that told you how the Internet has “changed everything,” or how technology is forcing you to be ruder, or that technology, god bless it, is relentlessly making certain things obsolete. Yet there is still something deeply weird about all of the statements above: the agent is not a human being, but rather a nebulous concept like “the Internet” or “technology,” i.e., things that are either useless without human maintenance and input (“technology”), or theoretical concepts that are created mostly by a small group of programmers, journalists, and speakers who see said concept as a coherent system to be either written about, sanctimoniously defended, and/or milked for cash (“the Internet”).

I mean, just look at RealClearTechnology‘s homepage today. Apparently, “Big Data” can make one do something, and “the Internet” was kind enough to save marriage for us humans:

RCT

Big Data and the Internet: finally taking some initiative.

Despite its seemingly obvious level of ridiculousness, these sorts of constructions perhaps can’t be appreciated unless one tries in out in other contexts, like saying “My shirt is revolutionizing how I dress,” or “The umbrella is disrupting the reaction to rainstorms.” In both cases, the object itself isn’t revolutionizing/disrupting/doing anything; a person is, and the object is just a tool. The Turkish novelist Orhan Pamuk wrote something scarily prescient about agency and object-worship in his novel, The Black Book, speaking through the writings of a trouble character:

“In the beginning it was I who created the eye. My aim: I created it, of course, so that it could see me, watch me. I had no desire to escape its gaze. It was under its gaze that I made myself–made myself in its image–and I basked happily in its warm glow. It was because I was under the eye’s constant surveillance that I knew I existed. If the eye didn’t see me, I would cease to exist at all! This seemed so clear to me that I soon forgot I was the one who had created the eye in the first place and began to thank it for allowing me to exist.”

Indeed, it seems that much of the tech press and punditry is now in the position of thanking and/or blaming certain technologies and companies (rather than living persons) for the state of the world.

I’m hardly a pioneer in bemoaning how inanimate and manmade objects have taken on the traits of real, human agents in technology journalism. Leo Marx has written a great essay about the “hazardous” category of technology, and Evgeny Morozov has written several books about the fallacy of seeing “the Internet” as a singular, sacred creation with a coherent set of tools and concepts under its umbrella. To the latter point, it does seem silly that “the Internet” (as Morozov likes to label it) is often spoken of as if it is itself a living being with some unassailable set of laws and principles that protect and govern it, despite it being by and large a subjective creation that is driven by easily manipulatable, biased, and self-interested forces like Google or the whims of certain programmers and developers.

“The Internet is changing how…” no! “The Internet” isn’t changing anything; the persons who use the Internet are changing things, and by ignoring them as the true agents, we’re not assigning proper responsibility or moral assessment to societal changes. When musicians begin struggling to make money off of their catalogues, we’re probably tempted to say that “well, that’s just the way technology goes…iTunes, Spotify, blah blah blah,” without realizing that of course Spotify or any other tool would be useless if no one signed up for them and manually used them to listen to music. The users are driving the change, not the technology, but by saying that “Spotify is making it difficult for musicians to make money” we treat Spotify (in this case) as an active, unstoppable force of nature, when in fact it is just a human creation made by humans with certain interests.

Ignoring this fact makes it easy to in turn overlook the fact that Spotify’s creators (like iTunes’ creators) stood to make a lot of money themselves off of this “revolution” in music distribution, which sort of takes some of the luster out of the idyllic (and ridiculous, yet widespread) narrative that the change was instead incited by some disinterested, neutral, relentless natural force of “disruption” or “innovation,” which emerged to its chroniclers in the same way that, say, gravity emerged to Isaac Newton.

By avoiding assigning any agency to the service’s creators, we underserve our own interests and livelihoods since we don’t realize why a certain app or service or product became popular, namely, that it was designed and promoted by humans and then used by other humans. Regarding the agent of change as instead some unstoppable technological force, we thin become less sympathetic (even if unconsciously so) to the real humans who suffer from this change because, as the story goes, there’s nothing that can be done anyway. You would think that this sequence of events would be obvious and discernible, but instead it remains hidden under layers about how technology is forcing helpless humans to use certain devices or apps.

It’s time to stop and realize that technology itself is a tool and not a self-starting, self-sustaining force:

-Your smartphone isn’t making you ruder. You’re becoming ruder because you’re opting into a communications system designed by other human beings for maximum profit.

-The Internet isn’t making you sad. Comparing yourself to other human being is making you sad; the Internet is just the medium, one that you voluntarily chose to operate.

-Technology is not causing political upheaval in your country (though saying so is a good way to incite ridicule from some great satirical Twitter accounts). Technology is simply the medium; the message would exist with or without it.

The Internet isn’t changing concepts about copyright. It is only exacerbating the tendency of many humans to be cheap and not pay creators for their work: that couldn’t be pulled-off as easily in the past, prior to Web pioneers creating tools like Napster or BitTorrent to serve their own interests (those tools were not inevitable or unstoppable forces in any way).

Google Glass isn’t changing how privacy and decorum are regarded. It is simply an instrument that indulges many persons’ tendencies to keep up competitively with others and ignore unpleasantries in their midst.

We should take responsibility for our world and realize that we are its chief actors, rather than the “technology” that we often vest with such curious power and agency.

-The ScreenGrab Team

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Selling Products

I spent a lot of words (and incited a few comments elsewhere) with my original contrarian take on Google Glass. Maybe it was too dense to get thru to the nerds who think that face-mounted computers are something that most normals will quickly gravitate to. So now I’ll just ask a simple question, in light of Google Glass being, according to Eric Schmidt, still a year or so from its overhyped and ever-delayed debut as a pricey retail item:

What Google products do end-users actually pay for?

-The ScreenGrab Team

Should Google Make its Own Hardware?

Android and Me has a post up about the need for Google to build its own Nexus hardware. The argument goes: since the company’s complete control over the Chromebook Pixel, Nexus Q, and Google Glass resulted in outstanding products, the company should just go all-in on hardware.

I don’t think I agree. Of the three products cited, I would only really be proud of the Pixel, which, while expensive, has top-class features and could spearhead more disruption for the Windows PC market in particular. But body-wise, it’s still something that couldn’t have existed without the MacBook Pro as an antecedent, and its touchscreen, like the touchscreen in any Win8 ultrabook, suffers from odd performance but more broadly from a “what’s this good for?” syndrome, whereby touch is applied to ancient desktop metaphors rather than to touch-first/touch-only ones. The Nexus Q didn’t even make it to sale. And Google Glass? Well, I think it’s mostly hype, driven by a tech press that has yet to realize that categorical disruptions like the iPhone and the iPad and even the Android OS itself are the exception rather than the rule, and are usually organic and unpredictable rather than forced like Glass is. And then there’s the myriad privacy issues that Glass will only exacerbate.

Google’s current slew of Nexus hardware – the 4, 7, and 10 – are OEM products that are by and large fantastic. Perhaps they’re not ground-shaking innovations (although the Nexus 4 is arguably the first Android phone whose full experience is on par with the iPhone’s), but they’re beautiful and functional. So where does this desire for Google-branded Nexus hardware come from?

As much as it pains me to say it: Apple envy. But Google cannot easily be like Apple (this is not a normative statement, but a simple descriptive one). Apple makes its money in transparent, conventional ways: it sells products to end-users. For all of the bluster about Apple representing everything that’s closed and proprietary, Apple is straightforward when it comes to sales numbers, because that’s what Apple does: sell items to anyone would will buy them. Google, on the other hand, makes money in ways that most people on the street probably don’t understand, such as taking money from advertisers and promoters. Whereas Apple users have almost always directly paid Apple for their devices and services, someone could go about using most Google services without ever paying Google anything and instead paying hidden fees in the terms of opening themselves up to advertisers and data collection

Why does this difference matter? It means that, as currently constituted, hardware and integrated user experiences are not central to Google’s DNA, because Google doesn’t care that much about the end-user. The end-user is not Google’s customer; the advertiser is. This could change, sure. But I doubt it will change that soon, given that Google has gone all-in on making top-shelf iOS apps in order to monetize (via ads and data collection) what it must realize is the much more monetizable iOS user base. Google just wants its services (Maps, Gmail, YouTube, etc.) to be used by as many people on as many platforms as possible. Accordingly, it doesn’t have any existential drive or need to create a completely vertically integrated experience like Apple has done. Even when it has tried, such as with the Chromebook Pixel, the result is still a low-selling niche device whose capabilities likely won’t please the same broad range of persons who are sated by any iOS/OS X device.

The weak assumed sales numbers for the Nexus 10 in particular reinforce all of these points. Google is more than happy to use Chrome, or Maps, or Gmail to create trojan horses on other platforms so that it can keep its ad money flowing in, so why does it have to focus on device manufacturing, design, and sale? If it wanted to make real block-blusters that pushed the envelope for design and innovation, it would have to change its fundamental corporate DNA, and I just don’t see that happening for a while yet, if ever.

The tone-deafness of Glass and Sergey Brin’s justification for it are exhibit one in how far Google has to go on the hardware front. Or, just look at Microsoft: it, too, is struggling to get into the hardware business, because the Microsoft of late is a company that makes money not so much from selling to end-users as to businesses and OEMs. Since Apple cares almost exclusively about end-users, it still occupies a position in hardware that both Microsoft and Google will struggle to duplicate.

-The ScreenGrab Team

Why I Don’t Care About Google Glass

Short version: this photo

Long version: For a field that so lionizes technical chops and scientific knowledge, tech is oddly fascinated with fantasy. The geekery of Google’s Project Glass and its computer-on-face ethos is perhaps the most obvious evidence for this phenomenon, but one can grasp it nearly any time that someone references the technology from Star Trek or Star Wars (or Blade Runner, or a cyborg movie) as an aspirational endpoint, or describes something as “the future.”

By “the future,” commentators usually mean “a reality corresponding to some writer or creative artist’s widely disseminated vision,” which shows the odd poverty of their own imagination as well as the degree to which they often underestimate the power of creative artists/humanities types to drive technological evolution. But can human ingenuity really aspire to nothing more than the realization of a particular flight of fancy? Should we congratulate ourselves for bringing to life the technology from a reality that doesn’t exist?

Maybe. I think that viewing “technology” as the product not simply of a linear progression of machinery but also of contemporaneous creative artistic visions (which don’t necessarily follow a similarly linear path) can elucidate those aspects which make devices, software, and services appealing to people. Most individuals don’t know that much (and don’t care) about specifications, and in many cases likely cannot notice a huge difference between one product generation and another. But despite this general lack of hairsplitting over spec bumps and generation-to-generation changes, people do gravitate toward general product categories while shying away from others. iPad vs Surface, or Android vs BlackBerry, are some examples. In other words, people have good sense in differentiating categories, if not technical details.

But what do some of those more attractive categories have in common? For one, they were not totally obvious when they debuted. The iPad was based on almost no market research and resurrected a category – tablet PCs – which had been abandoned by other companies marching along on their own paths of “progress,” and which completed a circle back to nigh-ancient means of human interface design and input. Android made a wonky Linux-based cellphone OS successful during an era when most computing was still done thru closed-source Windows. And the iPhone? Well “[S]ometimes you see a new innovation and it so upsets the world’s expectations, it’s such a brilliant non sequitur, that you can’t imagine the events that must have lead to such an invention. You wonder what the story was,” is how one man put it.

On the other end of the spectrum, you have too-obvious devices like touch-enabled ultrabooks, the Surface line, and basically everything BlackBerry has released in the wake of the iPhone 3G shattering its reason to exist. They don’t fit into coherent categories, don’t do any single thing well, and only exist to loudly announce that they’re The Future, without doing the work necessary to qualify as such.

Google Glass is obvious. It hasn’t even been released yet and it already has its own mythology, about how it is driving (despite not being widely available) us into the era of “wearable computing” and, more importantly, stealing the mantle of innovation from Apple, who still prefers to do quaint things like wait until a product is finished and salable before thrusting it upon the public. Heads-up displays may someday be a viable product category, but this specific product – Google Glass – is going to be a flop.

Now, I’m obviously no Apple apologist, but the tech press has just gone nuts searching for any sign of weakness at Apple, such that they’re willing to drape Samsung’s specs-loaded, capable but boring phones with the mantle of “innovation” and, now, they’re eager to deem Glass the next phase in computing. It is one of the biggest beneficiaries of the anti-Apple wave, as well as a great litmus test of just how nuts said wave has become: “look! this unreleased product is already disrupting the iPhone!”

I agree with Guy English that wearable computing, for all the presumptive nods it gets in the tech media, is hardly a sure thing and possibly something that just won’t strike a chord with normals who don’t want to become cyborgs. As with the way-overblown demise of Google Reader, the tech press often forgets that it occupies a geeky echo-chamber fed by sites like The Verge and Reddit, in which reactions to things like the end-of-life of an RSS client and the impending release of a cyborg hat have much different currency and urgency than they do with the population at large. What I’m saying is: Google Glass is not a consumer product for average consumer.

It’s perfect for the geek loner/showoff. Accordingly, it has about the degree of decorum and respect for others’ privacy that one might expect from the CEO of the similarly “futuristic” product, Uber, or from Glass-happy Mark Zuckerberg, who will surely bring Facebook’s exhaustive, intrusive status updates to the device. Ok, ok: some point out that we used to be afraid of how cellphone cameras would end privacy and decorum, too. But most cellphones aren’t made by advertising companies who offer lots of “free” services in exchange for data collection, and who also make the 2nd-largest social network in the West. How easy will it be for a secretly captured Glass photo/film to “accidentally” make its way onto YouTube or G+?

Silver-lining: Google Glass, to the extent that anyone uses it, will team up with services like Facebook Home to accelerate social-network fatigue. There will be no escape from carrying your friends list and wall posts everywhere, to the extent that reality itself may end up as a sadder place. The current attitude, often described as solutionism, sees Google Glass a way to “fix” apparent issues like smartphones apparently not being immersive enough (you can turn them off and put them in your pocket very easily, after all, and it’s obvious when you are/are not paying attention to bystanders while using one). It even seems to attempt “fixing” the issue of paying for stuff – Glass doesn’t even allow app makers to charge for their Glass services, or serve any ads.

Google Glass (the specific product/preview) isn’t “the future.” It’s just the best evidence yet of Google’s insistence on force-feeding the world questionable solutions to “problems,” like privacy and smartphones, which aren’t real problems for anyone except for iteration-/sci-fi-minded executives. If someone says something is “the future,” don’t take his word for it – after all, age-old inventions like silverware, shoes, and restaurants (to quote some of Nassim Taleb’s favorite examples) have outlasted literally thousands of years of disruption, and even CDs are still going strong. What we see as “progress” is often nothing of the sort, and Google Glass is a good reminder of that.